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C: Planning & Game Design 4 (Category Compilation) #27~#30

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Source: Masahiro Sakurai
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  • description: In Category C: Planning & Game Design, I talk about topics to consider when coming up with game ideas and mechanics. These are good things to keep in mind when thinking of new game concepts. [Index] 0:00 Opening 0:11 C-27 In-Game Cutscenes 3:11 C-28 Start with the Climax 5:58 C-29 Being Kind to Beginners 8:54 C-30 Be Mindful of the Time Players are Giving You [Playlist C: Planning & Game Design] https://www.youtube.com/playlist?list=PLgKCjZ2WsVLSmJwGC258l2HhWgf-P877B
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